Hi. I'm Anthony. Look, we're already on a first-name basis.
I’m a Seattle-based graphic designer and creative director with 25+ years of experience, which means I’ve seen just about every flavor of brief, feedback loop, “quick tweak,” last-minute pivot, and this-should-have-been-an-email meeting known to modern business.
I run Ferreira Creative as a one-person agency. Not because I can’t work with teams (quite the opposite, I'm very likable) but because clients tend to get better work when there’s a single accountable human at the center of it all. No handoffs. No telephone game. No mystery meat decision-making.​​​​​​​
What I Actually Do (Beyond “Make Things Look Nice”)
I help brands communicate clearly, confidently, and consistently—especially when the stakes are high, timelines are tight, or the project has too many opinions and not enough direction.

That work has taken many forms over the years:
•    Brand identity systems that scale without falling apart
•    Packaging that sells (and survives production reality)
•    Campaigns that don’t rely on buzzwords to do the heavy lifting
•    Digital, print, presentation, and experiential work that all feel like they came from the same brain

Over the years, I’ve built deep experience across a wide range of industries, including gaming & entertainment, healthcare, tech, sports, retail, consumer brands, and cultural institutions. That breadth is intentional. It’s taught me how different organizations think, move, and make decisions. Regardless of industry, the common thread in my work is clarity, craft, and creativity.


Why Clients Keep Me Around
Most of my long-term clients don’t hire me because I’m “the most creative person in the room.” They hire me because I understand the room.

I know how to:
•    Read a brief and the subtext behind it
•    Ask the questions that save time later
•    Translate strategy, data, and brand nuance into design people actually use
•    Work fast without making things sloppy
•    Push when it matters and get out of the way when it doesn’t

I’m comfortable leading projects, presenting work, collaborating with internal teams or external agencies, and jumping into messy middle stages without needing a runway or hand-holding.

What It’s Like to Work Together
You get:

•    One senior designer, not a rotating cast of juniors
•    Direct communication (no account-manager fog)
•    Strong opinions, clearly explained
•    Calm under pressure
•    Work that’s finished, thought through, and ready to ship

You won’t get:

•    Big-agency bloat
•    Overdesigned nonsense
•    Endless revision cycles fueled by indecision
•    Trend-chasing for its own sake

I care about the work, but I care just as much about making the process sane.

The Short Version
I design things that work.
I make the process easier than you expect.
And I try very hard to be the fun part of your day. 

Smart work, fewer meetings, everyone goes home.

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