Anthony Ferreira, Graphic Design and Art Direction
Gaming & Entertainment / Scars of Mirrodin
Scars of Mirrodin collector tin with the set logo

Case study · Gaming & Entertainment

Scars of
Mirrodin

A promotional artifact built to feel as if it came hot from Urza's workshop.

ClientWizards of the CoastRoleConcept · Design · Packaging · Promotional artifact · Event materialsFranchiseMagic: The Gathering · Scars of Mirrodin

The challenge:

Wizards wanted a collector promotion that felt forged, not printed. Something that belonged to Mirrodin's metal world instead of sitting outside it as marketing. It had to work as a promotion and as a collectible at once, and fans had to feel the difference the moment they picked it up.

The approach:

A fully custom metal lunchbox, with every surface an extension of Mirrodin's industrial world. Glyph details and line geometry drawn from the set's mana symbols. Illustration worked into every face of the tin. It works as marketing, as packaging and as a piece of the story.

Scars of Mirrodin tin on a metal landscape

Promotional artifactEvery surface an extension of the world.

Two open Mirrodin tins with booster packs

Collectible containerOpen, it holds the booster packs.

Both ends of the Mirrodin tin

DetailsGlyph geometry drawn from Mirrodin's mana systems, on every side.

Scars of Mirrodin tin front

Concept through productionThe finished tin.

The outcome:

Collectors treat the tin as a genuine Mirrodin artifact, which is exactly what it was designed to be. It earned a place in a collection instead of a drawer, and it still trades among collectors today.

$300 empty on eBay. That's the review.

Asking price on eBay listings for an empty tin.

ClientWizards of the CoastRoleConcept · Design · Packaging · Promotional artifact · Event materialsFranchiseMagic: The Gathering · Scars of Mirrodin
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