Graphic design · Art direction · Production
Food and beverage brands hire me for packaging that sells on shelf. Contractors and enterprise teams hire me for proposals, signage and guides that get read. Game publishers hire me for launch campaigns inside their brand rules. One senior designer, start to finish.
01Food & Beverage
02AEC & B2B
03Gaming & EntertainmentBrands and teams I have designed for
















Selected projects
One designer · No handoffs
You talk to the person doing the work. I set the strategy, design the system, build the files and sit with the printer's proofs. Nothing gets lost in a handoff because there isn't one.
Set hours each month from a designer who already knows your brand.
A launch, a proposal, a line extension. Scoped and quoted up front.
Dielines, mechanicals and preflight are part of the job, not an upcharge.
Before we talk
Good. Here's what people usually ask before the first call.
Not at all. Tell me what's launching, when it's due and who has to approve it. We'll work out the rest on the first call.
No. Most of my work happens inside systems that already exist. I extend what's working and fix what isn't, without a rebrand you didn't ask for.
That's normal, and it's part of the process. Every project includes set revision rounds, and we refine one direction together instead of hoping for love at first sight.
I work side by side with your printer from the first spec sheet to the final proof, so everything produces smoothly with no surprises.
Tell me the date first. I plan backward from it, and I'll tell you on the first call whether it's realistic.
I won't promise new design doubles your sales. What good design does is make you easier to find, easier to understand at a glance and consistent everywhere you show up.
Projects are quoted up front. Retainers start with three months, then go month to month, and you can change tiers or pause with 30 days notice.
Retainers
Pick the hours you need each month. A senior designer and art director who already knows your brand, without a full time hire or agency overhead.
Launches, line extensions, proposals and one off pieces. A fixed price before any work starts.
A regular design hand across one or two brands.
A part time in house designer, without the hire.
A full design role, covered. Launches ship on time without adding headcount.
We've worked with Anthony for nearly a decade, and his range of skills and ability to add value across formats and industries is unmatched by any design or creative agency I've partnered with.
Call, email or book a time. No brief needed. I reply the same day.